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Land Warrior Version Info

Version 1.00.25

Released                                                                                                         December 20 ,2000 
  • Made some modifications to in-game sounds, including the commander screen sounds.
  • Tournament code added for future online events
  • We have added some upgrades to the NovaWorld2 multiplayer connection system that should further increase stability when joining games that are almost full
  • Not mentioned in a previous update, knife kills are now reflected correctly within NovaWorld player statistics
  • User created missions should now save correctly
Version 1.00.24

Released                                                                                                          December 05 ,2000 
  • Save game files should now transfer during updates.
  • Player will no longer be able to disable scope drift and weapon recoil during NovaWorld multiplayer games.
  • Vehicle explosions have been modified to cause damage only during their initial explosion.
  • Knife statistics are now correctly recorded on NovaWorld 2 character tracking records.
  • The knife range radius was somewhat reduced for the CQB character-type.
  • A new "Terrain Geometry" feature has been added. The default for this feature is "Normal". By turning Terrain Geometry to "High", players will be able to increase the level of detail of the terrain at the expense of potentially slower game performance. Increased terrain detail will be most noticeable when looking at the level of detail of distant terrain.
  • We have made modifications to correct problems that some players were having with the scope feature. These problems were related to certain video card chipsets.
  • The multiplayer host setup now allows players to set the number of kills from 1 to 500. Anything below 1 or above 500 is set to Infinite.
  • New "metal footstep", "promotion", and "statserver message" sounds have been added to the game.
  • A number of minor mission fixes have been implemented.
Version 1.00.23

Released:                                                                                                         November 20 ,2000 
Addresses issues for some players who were being dropped from Multiplayer games.
Version 1.00.22

Released                                                                                                          November 17 ,2000 
  • Disallows players to disable weapon effects like recoil, crosshair spread, etc., regardless of the settings the host chose.
  • For players with slower, dial-up connections, we hope you will see improved online performance as we adjust the way DFLW uses bandwidth.
  • Improves accuracy of scope adjustments and keeps magnification from returning to default level when you switch weapons.
  • Increases burst rates for OICW and M4 carbine.
  • Several hardware-related issues are also addressed in the update.
  • We're working to increase the number of games we're hosting on NovaWorld 2. You may actually see fewer DFLW games through the coming weekend as we transition players from the current servers to the updated ones, but more games are on the way. In the meantime, you can help us with this by letting us know here in the forum what game types you'd most like us to add. We've seen requests for Team Deathmatch and no-tracers games; let us know what else you would like to see.
  • We'd like to thank everyone for their support of the game and their patience as we work to improve it. We've worked very hard to release a game people are really enjoying -- and we're quickly addressing open issues. You can play a vital role in that by keeping the feedback coming.
  • We're working long hours to get our login and stat-tracking servers up and running. We appreciate your patience, feedback, and support as we test and tune the system. Simply put, systems that worked well during extended pre-release testing encountered issues when hit with an unexpectedly high load of players in the game's first week of sales. But these issues are being addressed.

 Delta Force 2 Version Info
Version 1.06.15 - Maintenance Update

Released:                                                                                                                March 07, 2000
This update addresses a glitch in climbing ladders, a problem with server side chat, and an issue with weather names in the Mission Editor. Graphic problems with female characters and ghillie suits have been fixed.
Version 1.06.14 - Fixed Weapon Emplacements and More

Released:                                                                                                                March 03, 2000
This latest update to Delta Force 2 enables fixed-machine gun and grenade launcher emplacements which can be manned by players. To use a fixed weapon, simply run up to it and you'll take control of it.

You'll start each game with two good-sized magazines of ammo for whatever fixed weapons are available in the mission; once these are empty, you'll need to head to the armory and click "Request Weapons" to get more. To disengage from a fixed weapon and resume regular control, move backward while turning to either side.

At the moment, fixed weapon emplacements are available in NovaWorld games of Attack & Defend and Search & Destroy. You'll also be able to place fixed weapons in your own games with the Mission Editor and host them online.

The new update also makes quite a few fixes and improvements to the game, including:

Text message macros have been added

In Capture the Flag and FlagBall games, a flag sitting motionless for 3.5 minutes will automatically be returned to its original location.
  • Variable scope magnification (use the "E" key to cycle through magnification levels)
  • Greatly improved movement on ladders
  • Communications code has been refined to speed connection to NovaWorld and improve game performance.
  • The ghillie suit bug has been fixed; soldiers wearing ghillie suits no longer disappear at 60+ meters.
Version 1.04.26

Released:                                                                                                             January 06, 2000
Search and Destroy Now Available on NovaWorld
A new game type, Search and Destroy, is now available NovaWorld's servers. The object of this team-oriented game is to infiltrate the other team's territory and destroy specific targets -- before the enemy can do the same to you.

Note: You'll need to be sure your team includes demolitions experts carrying satchel charges to destroy enemy buildings. Enemy vehicles may be destroyed with satchel charges or LAW rockets. There goes the neighborhood!

New Tournament Servers Added
A dedicated set of new tournament servers has been added to NovaWorld. These games will be reserved for tournament use according to the schedule listed on the NovaWorld Web Site at www.novaworld.com. While not in tournament use, these games will be available as regular NovaWorld games.

Version 1.04.19

Released:                                                                                                          December 20, 1999
New Voice-Over-Net Feature
We're excited to introduce hands-free Voice Activation (VOX) to Delta Force 2. You can enable VOX in the VON settings menu screen. Now your mike is always live and the push-to-talk key is push-to-mute.

Kill Count Fix
We've fixed a counter-rollover problem on the kill count. The counter no longer rolls over after 255 kills.

New Network Code
We've worked on the network code to get rid of problems caused by lost or late packets.

Screen Resolution
We have removed 1024 x 768 resolution from the menu selection, but this option is still available for Power Users via the config file.

Proxy Server Support
We now have limited Proxy Server support. If you're running with a proxy server to the internet, all of your computers should be able to play on NovaWorld. You can even host behind a proxy server. But at this time, your additional computers cannot join a host that is behind the same proxy server.
Version 1.03.09 Update

Released:                                                                                                          December 03, 1999
IP Hosting

We are aware that some Delta Force 2 players would like the ability to use direct IP connections for multiplayer games. We are taking a very aggressive approach to addressing the issues that lie at the root of requests for IP support. A slow integrated web browser, the multiple steps required to return to an ongoing game, and proxy server problems that keep some players from accessing NovaWorld are issues that might be solved by adding direct IP hosting; however, we prefer to devote our time to finding solutions that will ultimately be more transparent and convenient for all DF2 players than IP hosting would be.

To start, we're taking steps to make NovaWorld's interface faster and easier to use. When you exit a multiplayer game, you'll notice that Delta Force 2's browser now takes you back to where you were in the NovaWorld lobby before the game started, eliminating the need to spend precious gaming time surfing back to your favorite server. We've also implemented new NovaWorld code that decreases the time it takes to deliver lobby information, which should make each lobby page load faster. In addition, look for mission names to appear on NovaWorld alongside the game names -- and let us know which missions you particularly like. We'll be introducing more improvements in the future.

FlagBall and Four-Squad Games

FlagBall and Four-Squad games, which have been available to players hosting Public or Private games, are now part of the mix of dedicated NovaWorld games.

Version 1.03.01 Update

Released:                                                                                                         November  23, 1999

The latest version of Delta Force 2 incorporates a lot of new fixes and improvements, including:

  • Waypoint to Armory now available (in multi-player games that use the Armory)
  • Current waypoint automatically switches to flag-bay when player picks up an enemy flag
  • Friendly tags now default to "on" in team games
  • Added support for wheel mouse using Microsoft drivers
  • "R" key now brings up all recent messages
  • Night vision can be toggled on or off for weapons' scopes as well as night vision goggles ("N" key)
  • Voice-Over-Net keys can now be remapped for custom configurations
  • Field surveillance camera: Select the camera and press fire to place it where you're standing. The camera's view will pop up in a Picture-in-Picture window (you can toggle the window on and off with the F12 key). While the camera is selected, moving the mouse will pan and tilt the camera's view rather than moving your soldier. Select another weapon, and the camera's view will stay where you've left it; you'll be able to move anywhere on the map and still see what the camera sees. To change the camera's view from anywhere on the map, just select the camera again and move the mouse. NOTE: Each player can place only one camera at a time; if you place a second camera, the first will disappear. We're aware of one graphic glitch related to using the camera in Hardware Mode: when you deploy the camera, any rain or falling snow will disappear from every view but the camera's view. We're looking into it.




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